File 
Rendering Objects (Instances) in Place of Hairs 
Rendering Particle Shapes 
Rendering Particles and Fluid 
Rendering Particles in Fields 
Rendering Preferences 
Rendering Properties 
Rendering Realtime Effects to File 
Rendering Selected Objects 
Rendering Sprites 
Rendering the Particle Color 
Rendering to File from the XSI User Interface 
Rendering with Scripts (XSI -Script) 
Rendering Workflow Overview 
rendering.html 
RenderMap 
RenderMap Property Editor 
RenderMap Workflow Overview 
rendermap.html 
Rendermapping Clusters 
Rendermapping Multiple Objects 
Rendermapping with Unique UVs 
RenderOptions.html 
RenderPass 
RenderPasses 
RenderPassesFrameSet 
RenderRegion.html 
RenderRegionClose 
RenderRegionCreate 
RenderRegionRefresh 
RenderRegionSave 
RenderRegionSetDisplayType 
RenderRegionSetRenderChannel 
RenderRegionToggleAutoRefresh 
RenderRegionToggleSelectionTracking 
RenderRegionToggleVisibility 
RenderVertex 
Reparameterize Curve Property Editor 
Reparameterize Surface Property Editor 
ReplaceShader 
ReplaceShaderWithPreset 
ReplaceShapeKey 
Replacing Shape Keys (Sources) 
ReprojectUVW 
Resample (FCurve) 
ResampleOp.html 
RescanWorkgroups (XSIApplication) 
Reset (TimerEvent) 
ResetActor 
ResetAllEffectCurves 
ResetAllViews 
ResetEffectAtFrame 
ResetFlexEnvPtsAssignment 
ResetOffset 
ResetSelectedEffectCurves 
Resetting Transformations 
ResetTransform 
Resize 
Resize 
Resize (View) 
Resize.html 
Resizing (Scaling) Chains 
Resizing Control Windows 
Resolve (Material) 
ResolvedPath (FileReference) 
ResolvedPath (Framebuffer) 
ResolvePath (Linktab) 
ResolvePath (XSIUtils) 
ResolveTokenString (XSIUtils) 
Resolving Plug-in Conflicts 
Restarting Fluid Simulations 
RestoreDefault (Preferences) 
RestoreDefaultPreference 
Restoring Preferences 
Restrictions on Using Special Python Types as Return Values from Custom Commands 
ResX (Image) 
ResY (Image) 
Retarget Adjust Property Editor 
Retargeting Animation from Rig to Rig 
Retargeting Mocap Data from C3D or BVH Files to a Rig 
RetargetStruct.html