File 
Creating and Applying a Natural Force 
Creating and Applying an Obstacle to a Particle Cloud 
Creating and Editing Layout and Relational Views 
Creating and Editing Scripted Operators 
Creating and Editing Synoptic Files 
Creating and Extracting Thumbnail Images for Presets 
Creating and Modifying Key Maps 
Creating and Using Workgroups 
Creating Animation Layers 
Creating Atmosphere 
Creating Bump Maps 
Creating C# Plug-ins 
Creating C++ Plug-ins 
Creating Cameras 
Creating Chains 
Creating Character Hierarchy Setups from a Guide 
Creating Color at Vertices (CAV) Maps 
Creating Control Splines for Facial Rigs 
Creating Curves from Other Objects 
Creating Custom Parameters for Particles 
Creating Custom Preferences 
Creating Custom Render Passes 
Creating Depth of Field 
Creating Diagnostic Renders 
Creating Events 
Creating Expressions 
Creating Expressions 
Creating External Action Sources 
Creating Function Curve Cycles 
Creating Garbage Mattes 
Creating Goals for Particles 
Creating Gradients 
Creating Groups of Shapes 
Creating Hair 
Creating Hair between Curves 
Creating Hierarchies 
Creating Ink Lines 
Creating Lights 
Creating Local Models 
Creating Motion Paths 
Creating Movie Files (Windows Only) 
Creating Multipass Effects 
Creating Net View Packages 
Creating Neutral Poses for Skeletons 
Creating New Clips Based on Driven Objects 
Creating Offsets between Constrained and Constraining Objects 
Creating Particle Simulations 
Creating Particle Types 
Creating Polygon Meshes 
Creating Presets of Property Settings 
Creating Proxy Parameters 
Creating Quadruped Rigs 
Creating Reference Planes 
Creating Rigid Bodies 
Creating Scenes 
Creating Script-based Custom Commands 
Creating Shadows 
Creating Shadows and Changing the Chain Element Display 
Creating Shapes 
Creating Shapes in the Shape Modeling Construction Modes 
Creating Subchains for Independent Movement 
Creating Subdivision Surfaces 
Creating Subprojections 
Creating Synoptic View Packages 
Creating Text 
Creating Texture Supports 
Creating Transitions between Clips 
Creating Transparency and Reflections 
Creating Volume Effects 
Creating XSI Graphic Sequencer (XGS) Plug-ins 
CRef Class Reference 
CRefArray Class Reference 
CRenderHairAccessor Class Reference 
CRigidBodyAccessor Class Reference 
CRigidConstraintAccessor Class Reference 
Crop 
Crop 
Crop.html 
Cross (SIVector3) 
CrossfadeClipWeights