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The Vortex tool combines the Axis Rotate tool with the Cylindrical Falloff. At first LMB click the falloff region is created in a 2D plane centered on the mouse position and automatically scaled to match the current geometry. The Rotate widget is also centered on the mouse position and any dragging at this time will create a vortex effect on the mesh.
For more precise control of the effected region, use the RMB to drag out the falloff area first and the LMB drag to affect the rotate.
For more information see: Axis Rotate and/or Cylindrical Falloff
Keyboard Shortcut :
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Menu Path :
Edit > Deform > Vortex
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