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Shader



The Shader Item is similar to the Render Item in that it is a container for various settings. Unlike the Render Item there can be multiple Shaders in the Shader Tree. This allows the various Shader Item settings to be applied locally within any level of Mask from item, to polygon and even texture masks. Just like any other layer in the Shader Tree the topmost Shader in the tree has precedent and will overwrite any Shaders below it. To use multiple masks in a project you will need to make sure they are masked properly. For more information about using multiple masks see the following videos:

Render Videos

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