Online Help

Render and Shading Help Videos



General Rendering Videos

This video reviews an existing project and helps you to understand some key concepts in global illumination rendering as well as optimizing your project for better render performance.
Render Project Review

Basic Texturing and Shading

Get a funcdamental understanding of using materials and masks with these videos.
Basic Material Assignment

Basic Material Groups

Polygon Masks

Texture Masks

Item Masks

Material Selection

Using an Image as a Ramp Mask


Sabertooth Productions Presents: Intermediate to Advanced Texturing and Shading

Produced by Greg Leuenberger of SaberTooth Productions, this series covers a wide range of rendering and shader tree topics.

Greg's review of using masks.
Understanding Masks Part 1

Working with masks and shaders.
Understanding Masks Part 2

Applying masks to instance meshes.
Understanding Masks Part 3

Using the Shader Tree and Item list to create render passes.
Understanding Masks Part 4

Combining displacements, textures and blending modes.
Displacements and Blending Modes

Working with the Gradient Editor.
Using the Gradient Editor

This video gives a fundamental explanation of Drivers in the Shader Tree.
Using Texture Drivers with Gradients

Learn how to more effectively leverage the Preview viewport for interactive lighting.
Optimizing Preview for Interactive Lighting

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