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 The Render Layout provides streamlined access to the main options you will need when focusing on the task of rendering your project. On the left hand side is the Shader Tree and Render Properties form so you can create and edit the various material and texture items and settings. The main 3D workspace provides you with the direct control over scene layout using a Camera view. On the right hand side the Item List allows you to create, select and edit items such as meshes, cameras and lights. Just above the Item List are three "Quick Access" buttons which open Palettes containing modeling tools, vertex mapping tools and a preview window, in that order. To render in this view, hit F9 or select Render from the Render pulldown. The resulting Render Frame floating window can be dismissed with the Esc key.
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