File 
RapidForm,,,,,,, 
RayIntersectPoints Method 
RButtonDown Event 
RButtonUp Event 
RebuildNurbsCurve Method 
RebuildNurbsSurface Method 
RedrawScene Method 
Ref. Geometry  
Ref. Geometry >> Bind to Region 
Ref. Geometry >> Bind to Shell 
Ref. Geometry >> Coordinate >> Add >> Input Origin & Rotation 
Ref. Geometry >> Create  
Ref. Geometry >> Create >> Box  
Ref. Geometry >> Create >> Box > Fit Region 
Ref. Geometry >> Create >> Box > From Ref.Cone 
Ref. Geometry >> Create >> Box > From Ref.Cylinder 
Ref. Geometry >> Create >> Box > From Ref.Sphere 
Ref. Geometry >> Create >> Box > From Surface 
Ref. Geometry >> Create >> Box > Pick Boundary Points 
Ref. Geometry >> Create >> Box > Pick Boundary Points 
Ref. Geometry >> Create >> Box > Pick Plane & Input Height 
Ref. Geometry >> Create >> Circle  
Ref. Geometry >> Create >> Circle > Fit Hole 
Ref. Geometry >> Create >> Circle > From Ref.Cone 
Ref. Geometry >> Create >> Circle > From Ref.Cylinder 
Ref. Geometry >> Create >> Circle > From Ref.Torus 
Ref. Geometry >> Create >> Circle >> Fit Region 
Ref. Geometry >> Create >> Circle >> From Curves 
Ref. Geometry >> Create >> Circle >> Input Center & Radius 
Ref. Geometry >> Create >> Circle >> Pick Center & Normal 
Ref. Geometry >> Create >> Circle >> Pick Points 
Ref. Geometry >> Create >> Cone > From Ref.Cylinder 
Ref. Geometry >> Create >> Cone > From surface 
Ref. Geometry >> Create >> Cone >> Fit Region 
Ref. Geometry >> Create >> Cone >> Input Axis Point, Direction, Height & Radius 
Ref. Geometry >> Create >> Cone >> Pick Boundary Points 
Ref. Geometry >> Create >> Cone >> Pick Circle & Input Height 
Ref. Geometry >> Create >> Cone >> Pick Vector & Input Radius 
Ref. Geometry >> Create >> Coordinate  
Ref. Geometry >> Create >> Coordinate > From Ref.Box 
Ref. Geometry >> Create >> Coordinate > From Ref.Circle 
Ref. Geometry >> Create >> Coordinate > From Ref.Cone 
Ref. Geometry >> Create >> Coordinate > From Ref.Cylinder 
Ref. Geometry >> Create >> Coordinate > From Ref.Torus 
Ref. Geometry >> Create >> Coordinate >> From Plane 
Ref. Geometry >> Create >> Coordinate >> Pick Origin & Input Direction 
Ref. Geometry >> Create >> Coordinate >> Pick Origin & Input Rotation 
Ref. Geometry >> Create >> Coordinate >> Pick Origin & Other Coordinate 
Ref. Geometry >> Create >> Coordinate >> Pick Origin & X, Y Direction 
Ref. Geometry >> Create >> Cylinder  
Ref. Geometry >> Create >> Cylinder >> Fit Region 
Ref. Geometry >> Create >> Cylinder >> Input Axis Point, Direction, Height & Radius 
Ref. Geometry >> Create >> Cylinder >> Input Axis Points & Radius 
Ref. Geometry >> Create >> Cylinder >> Input Axis Points & Radius 
Ref. Geometry >> Create >> Cylinder >> Pick Boundary Points 
Ref. Geometry >> Create >> Cylinder >> Pick Circle & Input Height 
Ref. Geometry >> Create >> Cylinder >> Pick Vector & Input Radius 
Ref. Geometry >> Create >> From Inspection 
Ref. Geometry >> Create >> Plane  
Ref. Geometry >> Create >> Plane > From Ref.Box 
Ref. Geometry >> Create >> Plane > From Ref.Circle 
Ref. Geometry >> Create >> Plane > From Ref.Cone 
Ref. Geometry >> Create >> Plane > From Ref.Curve