Rapidform_Online_Help

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menu
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      preference
      summary info.
    select
      entities >> vertex/face/shell
      entities >> curve/surface/loop
      entities >> line on section deviation
      custom region
      flood fill
      mark >> edges
      mark >> sharp edges
      mark >> boundary edges
      mark >> edges from selected faces
      mark >> clear marked edges
      mark >> clear all marked edges
      mark >> show marked edges
      mark >> vertices
      mark >> vertices from selected vertices
      mark >> clear marked vertices
      mark >> clear all marked vertices
      mark >> show marked vertices
      all
      none
      inverse
      boundary vertices
      boundary faces
      vertices around >> curves
      vertices around >> surfaces
      faces around >> curves
      faces around >> surfaces
      enlarge one depth
      shrink one depth
      region segmentation >>face normal
      region segmentation >> face curvedness
      region segmentation >> analytic surface
      region segmentation >> freeform surface
      from selected vertices
      from selected faces
      mode >> line/rectangle/circle/freehand
      option >> visible faces only / faces through
      option >> active shell only
      option >> set brush size
      mirror system >> calculate mirror plane
      mirror system >> apply mirror plane
      select by color
      select bad polygon
    edit
      undo
      add
        vertex >> input coordinate
        vertex >> pick on ref. plane
        vertex >> at ref. point
        face
        sphere
        cylinder >> from ref. circle
        cylinder >> from ref. vector
        cylinder >> from ref. circle & vector
        cylinder >> from ref. cylinder
        cone >> from ref. circle
        cone >> from ref. vector
        cone >> from ref. circle & vector
        cone >> from ref. cone
        torus >> from ref. torus
        box >> from ref. box
      delete
        vertex
        face
        shell
        sectional deviation
        note/annotation/gt/dimension
      move >> note/annotation/gt
      move >> dimension
      copy
      paste
      empty clipboard
      swap edge
      swap stick faces
      merge two vertices
      divide edge by vertex
      reverse normal
        region
        shell
      flip shell
      transform
        shell
        shell trackball
        model
        detect collision
        restrict collision
      clipboard
      material
    measure
      distance
        point/point >> along line
        point/point >> along surface
        point/ref.vector
        point/ref.plane
        ref.vector/ref.vector
        ref.plane/ref.plane
        perimeter >> point & plane
        perimeter >> points
      radius
        circle
        sphere
        rounded area radius
      angle
        ref.plane/ref.plane
        ref.plane/ref.vector
        3 points
        2 vectors
      cross section
        shell
        model
      shell/shell deviation
      model deviation
      curvature plot
      environment map
      auto measure
      face angle plot
      thickness plot
      contoure lines >> shell
      contoure lines >> model
    information
      vertex
      face
      region
      curve information
      template information
      surface
      loop information
      solid information
      base profile
      feature region information
      sketch curve information
      shell
      model
      check interference
      ref. geometry
      show boundary
      note
        add
        edit
        move
        show all
        hide all
        slant line
        plumb line
      report information store/clear/report
      report information >> add note
    ref. geometry
      create
        ref.point
          input point
          pick point
          on ref. plane
          line x plane
          line x line
          project on shell
          project on ref.plane
          from ref. vector
          from ref.circle
          from ref.sphere
          from ref.cylinder
          from ref.cone
          from ref.coordinate
          from ref.box
          from ref,torus
          fit circle center
          fit sphere center
          fit cylinder axis ends
          fit cone axis ends
        ref.vector
          input two points
          pick points
          from ref. plane
          from ref. circle
          from ref.cylinder
          from ref.cone
          from ref.box
          from ref.torus
          plane x plane
          divide vectors
          from curves
          fit cylinder axis
          fit region
        ref.plane
          input 3 points
          input normal & position
          pick points
          pcik point viewing direction
          pick vector & point
          pick parallel plane & point
          pick normal vector & point
          from ref.circle
          from ref.cylinder
          from cone
          from box
          from ref.torus
          from curve
          from surfaces
          fit region
          tangent plane
          offset plane
          rotated plane
          at min. max. boundary with x, y, z axis
          at min. max. boundary with vector
          symmetry plane
        ref.circle
          input center & radius
          pick points
          cylindrical section
          fit hole
          fit region
          from ref.cylinder
          from ref.cone
          from ref.torus
          from curves
          pick center & normal
        ref.sphere
          input center & radius
          pick center & input radius
          pick boundary points
          pick center & radial point
          from ref.circle
          from surface
          fit region
        ref.cylinder
          input axis points & radius
          input axis point, direction, height & radius
          pick vector & input radius
          pick circle & input height
          pick boundary points
          from ref.cone
          from surface
          fit region
        ref.cone
          input axis points & radius
          input axis point, direction, height & radius
          pick vector & input radius
          pick circle & input height
          pick boundary points
          from ref.cylinder
          from surface
          fit region
        ref.coordinate
          input origin & rotation
          pick origin & input rotation
          pick origin & input direction
          pick origin & x, y direction
          pick origin & other coordinate
          from ref.circle
          from ref.cylinder
          from ref.cone
          from plane
          from ref.box
          from ref.torus
        ref.box
          input origin & rotaion & size
          pick plane & input height
          pick boundary points
          from ref.sphere
          from ref.cylinder
          from ref.cone
          from surface
          fit region
        ref.torus
          input axis points & radius
          input axis point & direction & radius
          pick vector & input radius
          pick circle & input radius
          pick boundary points
          from surface
          fit region
        additional kit
        from inspection
      delete
      transform
        coordinate >> align coordinate
        coordinate >> coordinate trackball
        coordinate >> transform coordinate
        plane >> rotate around normal >> by input
        plane >> rotate around normal >> by mouse move
        plane >> rotate around normal >> by setting u-vector
        plane >> resize
        plane >> reverse
        vector >> resize
        vector >> reverse
        mirror
        duplicate
      bind to shell
      unbind from shell
      bind to feature region
      unbind from feature region
      bind to curve or surface
      unbind from curve or surface
    view
      zoom window
      zoom previous
      zoom to fit
      set working region
      explode shells
      reset
      set trackball center
      reset trackball center
      shading method
      display mode
      view point
      view point >> align to plane
      add current view
      bounding box / axis / grid
      toolbar
      toolbar >> customize
      skins
      customize color bar
      customize font >> small text
      customize font >> large text
      customize magellan
    macro
      create library
      load library
      addin manager
      register addin
      addins
      macros
      record
      visual basic editor
  scan workbench
    build
      filter noise
      filter redundancy
      sample points >> uniform
      sample points >> curvature
      smooth points
      thin points
      dither points
      triangulate >> surface >> 2d
      triangulate >> surface >> 3d
      triangulate >> volume
      triangulate >> batch process
      extract grid shell
      register
        2 shells >> initial
        2 shells >> pick 3 ref. points
        2 shells >> regional
        fine
        rotary table
      merge >> meshes >> surface
      merge >> meshes >> volume
      merge >>point clouds
      combine shells
      options >> set register options
      options >> set merge options
      scan kit
      scanner direct control >> konica minolta vivid
      scanner direct control >> 3dd optix (realscan)
  polygon workbench
    tool
      smooth >> shell/region
      smooth >> paint
      remesh local
      remesh global
      defeature
      subdivide shell/region
      decimate high quality shell/region
      decimate large data
      fill holes >> surface
      fill holes >> volume
      shrink shell
      extend region
      offset >> surface
      offset >> volume
      offset >> region by curves
      find medial axis
      extract grid shell
      make volume
        thicken
        extrude to plane
      boolean >> shell and shell >> union/intersection/difference
      boolean >> shell and solid >> union/intersection/difference
      boolean >> shell and defined feature >> extrude
      boolean >> shell and defined feature >> revolve
      weld
        one shell
        shells
      remove undercut region
      extract exterior region
      trim region
      split edges >> by custom path
      split edges >> by curves
      divide / mirror
      divide
        with polyline
        with curve
        with surface
        with solid
      separate clusters to shells
      fit shell to >> point cloud
      fit shell to >> meshes
      fit shell to >> surfaces
      fit edges to curves
      fit boundary to curves
      fit regions to
        plane
        cylinder
        sphere
        cone
        torus
        box
      deform by >> curve
      deform by >> ffd
      deform by >> paint
      deform by >> trackball
      engrave >> engrave image
      engrave >> engrave text
      polygon template
      polygon morphing
      work volume
        create
        align
          3 points
          face
          min. height
        show/hide
        delete
      find overhang region
      export slices >> shell/model
    clean
      find abnormal faces
      clean non manifold faces
      clean crossing faces
      find self intersection
      delete spikes
      fix bad normals
      delete singularities
      sew boundary
      advanced cad mesh healing
  color workbench
    color
      adjust brightness & contrast
      edit level curve
      vertex color from image
      copy vertex color from other shells
      remove vertex color
      virtual painting
      match color
    texture
      create texture from vertex color
      copy texture from other shells
      add texture
      remove texture
      view texture
      convert to vertex color
  curve workbench
    curve
      create
        interpolate
        draw on screen
          polyline
          rectangle
          circle
          ellipse
          grid
        draw on ref.plane
          interpolate
          polyline
          rectangle
          circle
          ellipse
          grid
        slice
        fit shortest path
        fit boundary
        feature curves
        network of feature lines
        silhouette from surface
        silhouette from shell
        project to surface
        project on ref.plane
        surface edges
        from ref. geometry >> vector
        from ref. geometry >> circle
        fit points
        mirror
        slice on predefined position
        fit sharp edge to curve
      delete
      edit
        reverse
        move seam position
        arrange seam position
        make closed
        deform
        interpolation points
        transform
      trim
        curve/curve
        curve/surface
        pick point
        n-division
        global
      tool
        smooth
        offset
          distance
          search rounded region
        extend
        rebuild
        match
        merge
        make network
        find abnormal curves
        curve on sharp edge
        convert to shell
        attach to shell
        detach from shell
        create layer node
        merge nodes
      analyze
        curve/shell deviation
        curve/curve deviation
        curvature plot
        torsion plot
      property
        show
        show all
        hide
        hide all
        show control points
        show / hide with shell
      options >> show direction
      options >> show node
    template
      create
      apply
      delete
      tool
        transform
        attach to shell
        detach from shell
        duplicate
      projector
        auto generation
        add/edit
        clear
      property
        show
        show all
        hide
        hide all
      options
  surface workbench
    surface
      create
        polygon fit by curves
        polygon fit by loops
        auto surfacing
        n-boundary >> use surface edges
        n-boundary >> use curves
        blend >> use surface edges
        blend >> use curves
        from ref. geometry >> plane
        from ref. geometry >> sphere
        from ref. geometry >> cylinder
        from ref. geometry >> cone
        from ref. geometry >> box
        from ref. geometry >> torus
        loft
        sweep
        ruled
        mirror
        mirror by surface
        revolution
        extrude
      delete
      edit
        fix normal
        reverse
        change uv
        propagate isocurve
        deform
        transform
      trim
        add loop
        interactive
        divide
        untrim
        global
      tool
        smooth >> surfaces
        smooth >> control points
        offset
        extend
        rebuild
        match
        t-junction match
        sew
        join
        apply to shell
        convert to shell
        attach to shell
        detach from shell
        create intersection curves >> surface/ surface
        create intersection curves >> global
        create layer node
        bezier decomposition
        export quad mesh
        export polynomial
      analyze
        surface/shell deviation
        curvature plot
        environment mapping
        export texture map
        export displacement map
        check continuity
      property
        render
        show
        show all
        hide
        hide all
        show control points
        show edges
        show uv axes
        show / hide with shell
      options
        rendering quality (high/mid/low)
        drawing quality
        quick rendering
    loop
      create
      find loops
      delete
      reverse
      synchronize
      merge
      property
        show
        show all
        hide
        hide all
      option >> show direction
  inspect workbench
    register
      quick register
      whole register
      partial register
      datum based register
      rps register
      quick register with polygon
      whole register with polygon
      partial register with polygon
      constrained rps
    whole deviation
      create with surface
      create with polygon
      hide all
      delete all
      delete shown
      retrieve shown
      recalculate all
    section deviation
      create with surfaces
      create with polygon
      create with curves
      show all
      hide all
      delete all
      delete shown
      retrieve
      recalculate all
      set view point
    annotation
      add >> by picking
      add >> at max. deviation
      add >> at min. deviation
      show all
      hide all
      recalculate all
      import
      export all
      large annotation
      large annotation
      show name
      slan line
      plumb line
      show/hide with deviation
    geometric tolerance
      straightness
      flatness
      circularity
      cylindricity
      concentricity
      coaxility
      perpendicularity
      parallelism
      show all
      hide all
      recalulate all
      show graphical display
      show name
      slant line
      plumb line
      show/hide with deviation
    dimension
      linear
      angular
      radial
      show all
      hide all
      recalculate all
      show name
      show/hide with deviation
    report
      general report
      3d html >> whole vertices
      3d html >> selected vertices
      3d html >> annotated vertices
      excel >> whole vertices
      excel >> selected vertices
      excel >> annotated vertices
    options
      set register options
      set teseellation option
      set projection method
      use subdivide
    blade inspection
  feature workbench
    solid
      create
        from surface set >> merge
        from surface set >> trim & merge
        from surface set >> interactive
        from solid/surface set >> merge
        from solid/surface set >> trim & merge
        from solid/surface set >> interactive
        from shell >> box
        from shell >> cylinder
        from ref.geometry >> sphere
        from ref.geometry >> cylinder
        from ref.geometry >> cone
        from ref.geometry >> box
        from ref.geometry >> torus
        duplicate
      delete
      explode to surfaces
      extract surface from face
      edit
        fix normal
        reverse
        cut by surface
        cut by solid
        transform
      tool
        create intersection curves
        convert edges to curves
        convert to shell
        attach to shell
        detach from shell
        boolean >> union
        boolean >> intersection
        boolean >> difference
      analyze
        solid/shell deviation
        check continuity position/tangent
      property
        render
        show
        show all
        hide
        hide all
        show/hide with shell
        show naked edge
      options
        rendering quality high/mid/low
    feature
      create
        extrude
        cut
        revolve
        hole
        fillet
        chamfer
      interactive extract
        analytic
        freeform
        cutting surface/solid
        point sample surface
        polygonal trim surface
        edit surface
        recalculate
      automate extract
        analytic feature
        hole feature
      interactive composite >> pick & extend
      interactive composite >> pick & trim
      interactive composite >> match surfaces
      interactive composite >> pick surface edges
      interactive composite >> select surfaces
      surface geometry type
        classify
        show plane
        show cylinder
        show cone
        show sphere
        show torus
        show revolution
        show extrusion
        show freedom
        export
    feature region
      add
      delete
      export
      add selection to
      delete selection from
      depth control
        enlarge one depth
        shrink one depth
      property
        set color
        show
        show all
        hide
        hide all
    base profile
      create section profile
      create
      delete
      edit
        transform
        duplicate
        project
      attached to shell
      detached from shell
      segment
        add
        delete
        merge
        split
        enlalrge/shrink
        reset
      sketch curve
        fit segment
        add line
        add arc
        add freeform
        delete
        extend/shorten
        offset
        trim curve/curve
        trim global
        fillet
        reverse
        constraint >> distance
        constraint >> length/radius
        constraint >> angle
        constraint >> tangent
        check connectivity
      extract
        ref.geometries
        curve
      offset curves
      property
        show
        show all
        hide
        hide all
        show hide with shell
    constraint
      parallel
      perpendicular
      coaxial
      angular
      distance
  exchange workbench
    convert initially
      acis
      catia 4
      catia 5
      pro/engineer
      parasolid
      unigraphics
      solidworks
    convert current file
    confirm conversion
    general options
  3d imaging workbench
    user interface
    file
      new
      open dicom
    3d imaging
      render view reset
      generate polygon isosurface
      delete polygonal isosurface
      makeshell
    volume control
      general
      transfer
      voi
      segmentation

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