Build >> Filter Redundancy
Build >> Filter Redundancy command automatically reduces the number of vertices when too many vertices overlap.
Build >> Filter Redundancy command automatically removes vertices whose distance with other vertices is within the mean distance.
Build >> Filter Redundancy command can be applied only to shells without faces.
Step
Execute Build >> Filter Redundancy command as follows:
Note
This menu is disabled if there is no faceless shell.
If a shell has too many vertices whose coordinate values are same, the following message appears.
If a shell still has vertices whose coordinate values are same after this operation, the following message appears.
To delete only the vertices which are in same position, input a much smaller number (e.g. 0.0001) than Global Mean Distance.