RFTriangulateDirection



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following constants can be used anywhere in your code in place of the actual values:

Name Value Description
RF_TRIANGULATE_DIRECTION_PLUS_Z 1 Indicating that, before triangulation, vertices are projected to Z = 0 plane whose normal vector is +Z direction.
RF_TRIANGULATE_DIRECTION_MINUS_Z 2 Indicating that, before triangulation, vertices are projected to Z = 0 plane whose normal vector is -Z direction.
RF_TRIANGULATE_DIRECTION_CURRENT_VIEW 3 Indicating that, before triangulation, vertices are projected to the current view plane.

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