RFMeshTools.CreateTextureFromVertexColor (Available After RapidForm2002 PlusPack1)



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Description

Converts vertex color data of a specified shell to texture map and returns an RFErrorCode value indicating whether an error occurs.

Syntax

Function RFMeshTools.CreateTextureFromVertexColor(shellID As RFEntityID, iTextureResolution As Long) As RFErrorCode

The CreateTextureFromVertexColor syntax has these parts:

Part Description
shellID [INRFEntityID Required. Shell's RFEntityID.

iTextureResolution

[INLong Required. Resolution of created texture.

Remarks

 

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