RFFace.SetUV



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Description

Sets the U and V coordinates of each vertex of the face.

Syntax

Function RFFace.SetUV(u1 As Single, v1 As Single, u2 As Single, v2 As Single, u3 As Single, v3 As Single) As RFErrorCode

The SetUV syntax has these parts:

Part Description
u1 [INSingle Required. U coordinate of the first vertex.
v1 [INSingle Required. V coordinate of the first vertex.
u2 [INSingle Required. U coordinate of the second vertex.
v2 [INSingle Required. V coordinate of the second vertex.
u3 [INSingle Required. U coordinate of the third vertex.
v3 [INSingle Required. V coordinate of the third vertex.

Remarks

 

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