Description
Retrieves the UV mapping coordinates of each vertex of the face.
Syntax
Function RFFace.GetUV(pU1 As Single, pV1 As Single, pU2 As Single, pV2 As Single, pU3 As Single, pV3 As Single) As RFErrorCode
The GetUV syntax has these parts:
| Part | Description |
|---|---|
| pU1 | [OUT] Single Required. U coordinate of the first vertex. |
| pV1 | [OUT] Single Required. V coordinate of the first vertex. |
| pU2 | [OUT] Single Required. U coordinate of the second vertex. |
| pV2 | [OUT] Single Required. V coordinate of the second vertex. |
| pU3 | [OUT] Single Required. U coordinate of the third vertex. |
| pV3 | [OUT] Single Required. V coordinate of the third vertex. |
Remarks