Manage Texture



Your Ad Here

Tools > Color > Manage Texture (applicable to a polygon object with texture color) offers the ability to "detach" the mapped image from the polygon object so that it can be saved to the file system and edited with external software and then reloaded.

If the texture on the active object consists of a single mapped image, the single mapped image appears in the Image Display Panel of the dialog immediately. But if the texture consists of two or more images, the Image Display Panel in the dialog remains blank until you click a portion of the object in the Viewing Area. Then the Image Display Panel shows the one image that is mapped to the clicked point. The purpose of this is that, in the case that the texture consists of more than one image, the user is given the opportunity to click a point and thereby pick an image that will become savable to the file system.

 

Return to Geomagic Index


Your Ad Here