Patches > Patch Template is a set of functions for the re-use of a patch structure on similar Shape objects.
Patches > Patch Template > Convert To - saves the patch structure of the current object to a new object in the Model Manager so it can be re-used at a later time.
Patches > Patch Template > Edit - alters the patch template by moving the patches into a layout that is appropriate for the several objects to which it will be applied.
Patches > Patch Template > Add/Remove - alters a patch template object by filling holes, deleting patches, and subdividing patch edges.
Patches > Patch Template > Mirror - copies a patch template to the opposite side of a depth plane. This helps create symmetrical templates by requiring that only half of a patch template be perfected.
Patches > Patch Template > Apply - applies a previously saved patch structure to a new object, eliminating a majority of the NURBS surfacing process and saving a significant amount time.