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Use this dialog to mirror one or more entities about a plane or a construction plane, optionally keeping the originals.
You can mirror stock and fixture wireframe entities.
Any toolpaths associated with the mirrored geometry will also be transformed (on regeneration), but user defined start and end positions will not be retained.
On closing the dialog you are prompted to digitise points on the line to mirror about (if you didn't use X, Y, Z below), then the entities to mirror.
You cannot
mirror solids.
|
Copy |
Check to leave the original entities in place. Uncheck if you only want the mirrored version. |
|
X, Y, Z |
Specifies the mirror plane.
'Y' is not present in turning. |
|
Layer |
The layer on which to create the mirrored entity. |