Select the Plunge Roughing command.
In the subsequent Plunge Roughing dialog, enter
the parameters to set up the cycle. Set Model Type to the geometry of
the shapes you are to machine; Wireframe, Surface or Solid. To machine
features, choose Solid.
You can use wireframe to specify pockets, pockets
with islands, male parts (bosses),
open pockets.
Note that Model Type is only available with the requisite licence. Without this the setting is effectively wireframe.
Click OK; the dialog closes so that you can...
Follow the prompts at the left hand end of the status bar. You are prompted to:
Select the geometry (wireframe, surface, solid or feature - depending on your Model Type setting) that makes up the shape to be machined.
To produce machined non-vertical side walls using wireframe, specify contour wall geometry (optional). See Digitising Contour Walls and Defining Draft Walls.
Select the stock (optional).
Select a containment boundary (optional).