Defining the Correct Orientation for Turning

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The graphic must now be orientated into the XZ plane, the correct orientation for turning.

  1. Select the Transform, Transpose (Edit menu) command.

  2. Click OK to accept the default option XY-ZX.

  1. EdgeCAM now prompts you to select the entities to transpose.: hold down the CTRL key and press the 'A' key to select all entities.

  2. Use a right-hand mouse click to finish the command.

    The entities will be transposed into the ZX environment.