Overview of blend surfaces



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A fillet is a type of blend surface, but it requires that the two surfaces actually intersect. They also have the restriction that they can only blend two surfaces. A blend surface is a more general blend of 2, 3 or 4 surfaces. This surface constructor requires that you be familiar with creating curves on a surface and tangency, but it creates complex blends if these concepts are mastered by the user.

 

2 Surface Blends

This figure shows a two surface example. For this blend you must supply the curve on each surface to create this surface.

 

image\corner2.gif

3 Surface Blends

This figure shows a three surface blend example. This blend is used to create what is known as a “suit case fillet.” This means that you want to create the intersection of three fillets like the corner of a suit case. If you create the fillets with FeatureMILL3D, the curves can usually be automatically detected.

image\corner3.gif

 

4 Surface Blends

This figure shows a four surface blend. It is another suit case fillet. In this case one surface is not a fillet.

image\corner4.gif

The curve for this surface must be specified. Four surface blends can also be used to join four distinct surface as in this figure .

image\corner4-2.gif

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