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Create a custom view by defining a directional viewing vector. The direction will be calculated from the given start and end points of the vector |
| SetViewVector (Zx As Double , Zy As Double , Zz As Double , Xx As Double , Xy As Double , Xz As Double) |
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| MFGDocument |
| FMDocument |
| MFDocument |
| TSFDocument |
| MFGWindow |
| FMWindow |