Deleting the Vertical Edge



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The last thing you need to do to the model produced by the Triangulation wizard, before you can surface it, is to delete the triangles that make up the vertical edge on the outside of the spoke.

  1. Click on the Triangle Editing button from the Main toolbar to display its side toolbar.

  2. Click on the View From Back (Y) button , then drag the view down using the Middle mouse button so that the required points are visible.

  3. Select the points by dragging a box around them using the Left mouse button as shown below. The triangles turn red to show that they are selected. The selection process may take a some while, as you are selecting a fine mesh of triangles.

Note: All the triangles can be deselected using the Undo button or you can de-select the rogue points holding down the Ctrl key as you click.

  1. Click on the Delete Triangles button on the side toolbar.

When you have deleted these triangles, the model is ready for surfacing. This tutorial now describes how to get the alloy file ready for surfacing manually.

The first step is to delete the models created by the Triangulation wizard. You can then follow the steps that describe how to process the points file manually.

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Deleting Models

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