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Distance Blur

The Distance Blur modifier is designed to minimize the problem created by highly bumpy textures fading into infinity (i.e., the horizon). Often, moiré-like patterns appear in these cases as the pixels try to resolve the infinitely receding high frequencies of bumpy water or grooved sand, and so on. The Distance Blur modifier fades the bumpiness well before it hits the horizon.

The images below show the same material on the ground plane, but the image on the right has Distance Blur enabled.

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