Free Camera Mode
In this mode the camera is completely unconstrained. Its center of rotation can exist anywhere, from its center to a point somewhere in the scene. Since the placement of the camera's center of rotation is not limited, this mode can simulate any of the other modes.
For example, if you place the camera's origin point in its center, it acts as though it's on a tripod. Refer to "Manually Positioning the Camera" for more on positioning the camera's origin point.
To change to Free Camera Mode:
- If the Camera View is active, you are already in Free Camera Mode.
To change to Director's View, click on the Camera Perspective Toggle to switch to Director's View.

- If any of the Orthogonal Views are active, click on the triangle next to the Select Views control and choose Director's View from the menu.

- Click on the triangle next to the Trackball and choose Tripod from the menu.
OR
- Double-click either the Trackball or one of the Camera Controls. The Camera & 2D Projection dialog appears.
- Click the Free mode button at the top of the dialog.

- Click on the OK icon to close the dialog.
- Use the Trackball or Camera Controls to move the camera. The camera will move freely around the scene.
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