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Lesson 9: Filling the Lake

Now we'll fill the hole with water.

To fill the lake:

  1. Click Create to display the Create Palette.
  2. Click the Water Plane icon. A water plane appears with a random material applied. It covers the whole of your image up to the bases of the mountains.
  3. Click the triangle icon next to the word Edit to display the Materials Presets selection panel.
  4. Click Waters & Liquids from the list of categories.
  5. Select Waves of Reflection (third row down, third from left).
  6. Click the OK icon to exit the Materials selection panel.
  7. From the View Options menu choose From Front.
  8. Click the Wireframe underground button to display underground lines.
  9. Click the water plane icon on the Selection Palette at the bottom of the screen.
  10. Click Edit.
  11. Using the Reposition tool, move the water plane along the Y axis until it is just below the ground plane.

    Your scene in wireframe mode should look as shown here.

  12. Choose Director's view from the View Options menu.
  13. Check the Nano Preview window to ensure that the water plane has filled the inverted terrain.
  14. Click the Render button to view the final image.

This concludes the beginner's tutorial.

This tutorial has only touched on a very small fraction of the controls and procedures available in Bryce. You could go further with this image by adding some rocks and vegetation to the foreground. Try different water materials for the lake and different terrain and plane textures and a different sky-in Bryce the variations are literally endless

Copyright © 2005-2007, DAZ Productions

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