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ExportTerrainLab

The Export Terrain Lab allows you to convert Bryce terrains into polygonal meshes. The Lab provides you with full control over the level of detail in the polygonal mesh. You can adjust the number of polygons with real-time feedback so you can instantly see the resulting change to your mesh. In addition, the Lab allows you to manage the all-important texture maps so that your exported meshes retain the cool look as generated within Bryce.

To export a terrain:

  1. Create a terrain and apply materials.
  2. Either select the terrain and go to File > Export Object or enter the Terrain Editor and click Export or press Ctrl+D (PC only).
  3. Choose the desired file format and target folder.

    Please note that four of the file formats do not export via the Export Terrain Lab, they export immediately once you click on Save: RGM, Rayshade, DEM, and Videoscape.
  4. Adjust the complexity of the mesh.
  5. Select material properties to be exported as image maps.
  6. Select image map size.
  7. Click the OK icon to cause the tessellated mesh to be written to the exported file.

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