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In the Sky Lab

To edit cloud textures in the Sky Lab:

  1. If it's not already visible, display the Sky & Fog palette by clicking the text item on the menu bar.

  2. Click the Sky Lab button. The Sky Lab dialog appears.

  3. Click the Cloud Cover tab. The Cloud Cover tab provides controls that let you edit the textures that are used to create the clouds in your scene. As you change a texture, the texture preview updates.

  4. Activate either the Stratus or Cumulus cloud type, or both.

  5. Click the grey + or - Turbulence buttons to increase or decrease the amount of noise in the texture. Increasing the Turbulence creates a more dense pattern within the texture.



    Note: The turbulence of the original texture is the lowest setting for that texture. The turbulence can only be increased then decreased back down to the original setting.
  6. Click the blue + or - Complexity buttons to increase or decrease the amount of detail in the texture. Increasing the Complexity increases the complexity of the patterns within the texture.



    Note: The complexity of the original texture is the highest setting for that texture. The complexity can only be decreased then increased back up to the original setting.
  7. Click the Reset button to restore the original settings if you want to start over.

  8. Click the Edit button to enter the Deep Texture Editor to adjust or change the cloud texture.

  9. Click the OK icon to apply your changes.

Examples:

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