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Lesson 10: Creating a Pyramid

While creating the building's roof, you will become familiar with the create and edit controls of Bryce, as well as Boolean operations.

To create the pyramid:

  1. Click Create to display the Create Palette.
  2. Click the Create Pyramid icon.

    A pyramid appears in your scene.

Next, make the pyramid flatter by reducing its height.

To resize and reposition the pyramid:

  1. Click Edit to display the Edit Palette.
  2. Click the upper Y axis of the Resize tool.
  3. Holding down the Shift key, slowly drag to the left.

    Pressing the Shift key constrains the change to regular increments.



    Next, you'll proportionately enlarge the pyramid. This time, work directly with the object's handles in the scene window.
  4. Place the cursor over the upper right corner of the object's bounding box, next to the Object Attributes button (the A button).

    The cursor changes to a proportional resize icon.
  5. Holding down the Shift key, drag the corner of the bounding box to the right.

    The pyramid snaps to a larger size.
  6. Drag for three more steps.

    The pyramid is enlarged and should extend off the right edge of the scene window.



    Next, you'll use the arrow keys to nudge the pyramid to a more central position in the scene window.
  7. Press the left arrow key four times.

    The pyramid moves so that the entire object can be scene in the scene window.

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