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Editing Visible Light Materials

The materials applied to a Visible Light control many of its properties. Although these materials can be edited, just like any other object's material, you should keep in mind that when you're editing a light's material in the Materials Lab, you're changing how the light source will appear in the scene.

Any texture components you apply to the light's material will appear as gels.

For Surface Visible Lights, the light's material is a Surface material. For a Volume Visible Light the material is a Volume Material.

Refer to "Surface Material Channels" for more on editing Surface materials and "Volume Material Channels" for more on editing Volume materials.

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