Working with DS & Poser
Bryce includes DAZ|Studio (DS) as a plug-in. DS is a complete virtual photo studio where you can create scenes by adding and positioning figures, clothing, props, materials, lights, and more. Once you create one or more objects in your DS scene, exiting DS automatically brings these objects into Bryce, where you can work with them just as you would any other Bryce object. With Bryce 6, you can also import animations from DS. In addition, you can export objects from DS with specific settings for Bryce imports.
Poser from e-frontiers also provides the ability to export OBJ files and Poser 6 SR2 implemented the ability to add transparency map information into the MTL file, however, the transparency maps don't import into Bryce because the MTL file uses "map_d" while Bryce needs "map_D." Changing the "map_d" to "map_D" allows Bryce to import the transmaps correctly. You'll still need to locate the textures, but the transmaps will not have to be added manually.
Copyright © 2005-2007, DAZ Productions