Lesson 28: Setting the Camera Trajectory
To adjust the camera's trajectory:
- Click the Add Keyframe (+) button to add a keyframe to the beginning of the timeline.
- Drag the Scrubber three ticks to the right.
The time reading is 00:00:01.05.
- Place the cursor over the camera. Ensure that the cursor is a single arrow and not a cross arrow.
Do not drag the camera by the blue handle in the center of the camera; you will be dragging and adjusting the actual key position rather than the camera itself.
- Drag the camera to the interior of the room, as shown.
A blue point appears where the camera was just located, and a blue trajectory line links the first point with the new camera location.
The trajectory is the line along which the camera will move.
- Drag the Scrubber another three ticks to the right.
The time reading is 00:00:03.00.
- Drag the camera so that it is on the left side of the mirrored sphere wireframe.

- Drag the Scrubber another three ticks to the right.
The time reading is 00:00:04.05.
- Drag the camera so that it is on the far side (top) of the sphere wireframe, as shown.

- Drag the Scrubber another three ticks to the right.
The time reading is 00:00:06.00.
- Drag the camera so that it is on the right side of the sphere wireframe.

- Drag the Scrubber another three ticks to the right.
The time reading is 00:00:07.05.
- Drag the camera so that it crosses to the left of the path as shown.

- Drag the scrubber the final three ticks to the right to the end of the timeline.
The time reading is 00:00:09.00.
- Drag the camera well beyond the wireframe to the left of the building, as shown.
Congratulations! You have just created a camera trajectory to animate this camera.
You'll no longer need the Bryce's Auto-key function. To ensure that you do not inadvertently create a new keyframe during the next steps of this tutorial, you can deactivate this function.
- Click the triangle to the right of the Animation palette.
- Deselect Auto-key from the list.
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