Editing Property Timelines
Each object in the Hierarchy List has a number of timelines associated with it. When you display an object's properties you can see the timelines associated with each object.
To display an object's property timelines:


These timelines represent the various animatable properties for an object type. Different types of objects have different animatable properties.
For example, this is the listing for a sphere object. When the object's property timelines are displayed, you can see the key events recorded for each property. The white tick on a property timeline indicates that a key event has been recorded for the property.

The ruler at the top of the Sequencer lets you see the exact point in time when the key event was recorded.

You can tell exactly when an event was recorded by lining the key event marker up with the ruler at the top of the Sequencer area. In the example above, a position key event was recorded at time 00:00:00.06 (or 0 seconds and 6 frames).
By moving these key events you can control precisely when events occur. For example, this sequence represents an animation where a ball moves up and down four times, rotates as it makes its third jump, and shrinks when its done bouncing.


If you move the position key events closer together the bounces occur faster, but the timeline remains the same.


If you move the fourth position key event in front of the third event, you're changing the shape of the motion path, because the ball bounces up before it bounces down.


Position is not the only key event you can arrange. Here both the rotation and scale key events have been repositioned. Now, the ball grows larger as it bounces and it rotates only at the end of the animation.


It's a good idea to activate the continuous preview while editing the timeline, so you can quickly see the effects of your changes. Refer to "Previewing Animations" for more on previewing.
The amount of time available in the Sequencer area is not limited by the current Animation Range. If you position a key event past the current limit of your animation, the Animation Range is automatically extended.

To move a key event on a timeline:


To move a group of key events:


To delete a key event from a timeline:


To copy a key event on a timeline, hold down Cmd/Ctrl and drag a key event. The original remains in place, but the copy moves as you drag.
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