Color Components
A Color Component is an RGB color that is directly applied to a channel. Colors can only be used in the Color channels: Diffuse, Ambient, Specular, Specular Halo, and Volume.

When you're using a color in these channels you cannot combine it with a texture. If you choose a texture component for any of the Color channels, the color oval appears blank. The Volume channel can only be set with a color.

To use a color as a component, in the Materials Lab, click the color oval in one of the channel rows on the Material Grid and choose a color from the palette.

The selected color appears in the color oval.

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