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Applying Materials to Objects

The Materials Presets Library contains all the material presets available in Bryce. You can place them on your objects directly and edit them just as you would any other material.

To add a material from the Materials Presets Library to an object:

  1. Select an object.
  2. In the Working window, click the triangle icon next to the Edit text button at the top of the Working window. The Materials Presets Library appears.

  3. Or, in the Materials Lab, click the triangle icon at the top-right of the Material Preview window.

  4. Click one of the Category names along the left side of the dialog.

  5. Click the thumbnail of the preset you want to add.



    When you click on a preset thumbnail, you may notice that the preset thumbnails look different than the preview window. This is because the preset thumbnails were added with the neutral sky deselected so that the current scene sky settings would affect the material. Refer to "Thumbnail Preview Options - Materials Library" for examples showing the difference using a neutral sky or a sky preset can make to the preview.
  6. Click the OK icon to add the selected material to your object.

You can also select presets in one motion by clicking the Materials Presets icon then dragging directly to the desired material preset and releasing the mouse button. You can also drag over the category names to change categories into the category's presets, and then release mouse button.

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