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Light Sensitive

Light Sensitive mode is designed for creating visible light effects such as light beams. Light Sensitive mode does not shade objects, but the particles in your material are sensitive to light.

In this mode, Density doesn't control density as much as it sets the light sensitivity of material particles. Higher values create brighter particles and lower values create darker particles. To get the best results for light objects, use the Additive blend mode.

The color of the particles is determined entirely by the Diffuse Color channel. The result is like shining a light through a volume. If you were shining a light through a cloud material, you would be able to see the clouds within the light cone.

When this mode is active, Diffusion, Ambience, Specularity, Ambient Color, Specular Color, and Transparency Color have no effect.

In this example, the Light Sensitive mode was used to apply material inside the sphere on the right (left image). When the sphere is lit by a light source, the particles of the material become visible (right image).



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