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3D Transformations

Sometimes you will need more precise control over the size of your object. The 3D Transformations dialog lets you enter specific resize values for a selected object. All transformations you enter in this dialog are performed in World Space regardless of the spatial option you chose for the Resize tool.

Resize values are expressed as a percentage of the current size of the selected object.

You cannot enter negative numbers in this dialog.

Resizing numerically is especially useful when importing objects from other programs (i.e., DAZ|Studio & Poser) that come in small. See "Launching DAZ|Studio" for more information.

To resize an object numerically:

  1. Make sure the Edit palette is visible. If it's not, click the Edit button at the top of the Bryce window.

  2. Select an object.
  3. Click the triangle icon below the Resize tool and choose 3D Transformations from the menu.



    The 3D Transformations dialog appears.

  4. Enter a percentage in one or all of the axis fields. The percentage determines the new size of the object based on its original size. For example, to double the object's size in all directions, enter 200 in the X, Y, and Z fields. To resize along a single axis, enter values in only one axis field.



    And here is the result of the above changes on a sphere:



    And the Object Attributes dialog showing that the X and Z-axis has doubled in size:

Since you are dealing with World Space transformations in this dialog, if you resize an object along only one or two axes you may unintentionally skew the object's shape.

To resize the object without skewing it, use the numeric entry fields in the Object Attributes dialog. Using this dialog can resize the object based on its original position, with no unintentional skewing.

Copyright © 2005-2007, DAZ Productions

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