Phase Noise Type
There are 50 types of noise available in the Phase Editor. Random Noise is the default (RND). Each noise type provides you with a different basic pattern for the phase. The noise types available in the Phase Editor are the same as those in the Noise Editor.
To choose a noise type:
- Display the Deep Texture Editor.
- Display the Phase Editor.
- Click the Type field at the top of the editor and choose a noise type from the menu.

Below are the 50 Phase Noise Types available:
- Nothing
- Sine
- Square
- Triangle
- RND Discrete
- RND Linear
- RND Continuous
- RND Saw
- Vortex Noise
- Fractal
- Turbulence
- Spots
- Fract Stone
- Triangles Discrete
- Square Lines
- Sparse RND Paths
- RND Lines
- Waves
- Liquid
- Linear Sine
- Stucco Noise
- Stone Cliff
- Multifractal
- Leopard
- Techno
- Distance Origin
- Time Random
- Value
- Gradient
- Weird Value
- Weird Gradient
- Voronoi Distance1
- Voronoi Distance2
- Voronoi Distance3
- Voronoi Distance4
- Voronoi DistSq1
- Voronoi DistSq2
- Voronoi DistSq3
- Voronoi DistSq4
- Voronoi D2-D1
- Voronoi D2sq-D1sq
- Voronoi D3-D2
- Voronoi D3sq-D2sq
- Voronoi D4-D3
- Voronoi D4sq-D3sq
- Voronoi ID1
- Voronoi ID2
- Voronoi ID3
- Voronoi ID4
- Distance Squared
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