Manual Reference Material Manager Shaders Channel Shaders

Falloff Shader

Basic Shader

Falloff Shader

Same shader settings, only with different vectors.

Falloff calculates the falloff between a custom vector and the surface normal. When the vector is the same as the surface normal, the value is 1, and when it points completely away, the value is 0. Falloff then remaps the value using a gradient.

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