Reference Material Manager Shaders Channel Shaders Brick Shader

Brick Shader

Basic Shader

Shader Properties

Color 1

Color 1 determines the color of the brick.

Color 2

Color 2 determines the color of the joints.

Ramp [0..100%]

Ramp defines the width of the sloping edge between the joint and brick, as a percentage of the brick’s width; this gives a fuzzy edge to the brick.

Joint [0..100%]

Joint is the width of the joint relative to the size of the brick.

You change the number of bricks using the texture tiling.

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