Manual Modules Sketch and Toon Sketch and Toon Post Effect

Sketch and Toon

Basic Main Lines Render Multi-Pass Shading Editor Display

Noise

Strength [0..10000%]

Defines the strength of the effect. 0% = no influence, 100% = maximum influence.

Type

Choose from 30 types of noise such as Blistered Turbulence, Dents and Wavy Turbulence. These are the same types that are available for CINEMA 4D’s Noise shader. Read more here.

Mapping

Octaves [1..20]

Controls the number of octaves over whith the noise will span.

Scale [0..10000%]

Anim Speed [0..10000000]

Detail [0..10000000%]

Used for antialiasing. In general, leave the value set to the default of 100% but if the line texture flickers when you animate, try increasing the value. Or if you are rendering a high-res still and you want crisp detail, set the value lower.

Low Clip [0..100%]

The Low Clip value controls the bottom clipping value of the noise; all values below Low Clip will be clipped to zero.

High Clip [0..100%]

The High Clip value controls the top clipping value of the noise; all values above High Clip will be clipped to 100%.

Brightness [-100..100%]

This controls the brightness of the lines as a percentage of the color sampled from the surface. In other words, the higher you set this value, the brighter the lines and the more they blend in with the image.

Contrast [-100..100%]

Use this setting to adjust the overall contrast of the noise. Values greater than 0 will increase contrast, values less than 0 will reduce contrast.

Absolute

If this option is enabled, the noise is absolute, causing it to fold about its midpoint.

Invert

Enable this option to invert the effect.

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