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Manual Reference Objects Scene Objects

Stage Object

Basic Coord. Object

Stage Object

The Stage object behaves like a movie director. It determines when a camera, an environment, a background and so on are used within an animation.

For example, you can create many different cameras in your scene and use the Stage object to decide when to cut to a particular camera.

You can also use the Stage object to switch between Sky, Foreground, Background, and Environment objects.

To assign an object to the Stage object, drag and drop a Camera, Sky, Foreground, Background or Environment object from the Object manager into the appropriate box.

You can animate the Stage object to change which objects are used over time. This is especially useful for switching cameras during an animation. For example, you can switch from one camera to another as follows.

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