Your Ad Here

Manual Modules Thinking Particles Nodes TP Standard Group

PMass

Basic Parameter

PMass

For realistic animation, the PGravity, PWind and PFriction nodes take the mass of particles into account. For example, a wind force will blow light particles more easily than it will heavy particles. Using the PMass node, you can control the mass of particles. You can also adjust their masses over time.

Return to CINEMA 4D Index


Your Ad Here