Object Properties
Sets how points in the mesh are moved if several muscle objects act on them at the same time. Choose from two options:
Points influenced by several muscles have the effects of the muscles added together, causing the points to rise high above the muscle geometry in these places.
With this mode, points influenced by several muscles continue to follow the muscle object's geometry very closely.
Sets a delay between the muscle geometry moving and the points of the deformed mesh following it. This can create a nice smoothing effect for the skin.
Drag and drop all muscle objects into this list that the muscle deformer should take into account when deforming the mesh.