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Manual Reference

Structure Menu

Parameters
Edit Spline
Add Point
Center Axes
Bridge
Brush
Close Hole
Create Polygon
Edge Cut
Iron
Knife
Magnet
Mirror
Set Value
Slide
Stich and Sew
Weld
Weight HyperNURBS
Bevel
Extrude
Extrude Inner
Matrix Extrude
Smooth Shift
Normal Move
Normal Rotate
Normal Scale

The Structure menu has various tools that allow you to adjust the structure of polygon objects and spline objects. Most of these tools are available in the point, edge and polygon modes.

Any objects that you want to use with these tools must be editable. You can make objects editable by selecting them and choosing Functions > Make Editable.

Usually, the Structure tools affect the selected points, edges or polygons only. However, if none of these elements are selected, then most of the tools will affect the entire selected object(s). Hidden elements will usually be ignored.

Any structure tools that cannot be used in the current editing mode (point, edge or polygon) will be grayed out. For example, Edge Cut only works with edges and therefore will be grayed out in point mode and in polygon mode.

You can also use the structure tools with multiple selected objects. For example, you could create two cubes, make them editable, select a polygon on each cube and extrude both polygons at the same time using the Extrude tool.

Modeling modes

The workflow for using the structure tools differs depending on whether you are working in the default modeling mode (Tools > Default Mode) or in the tweak modeling mode (Tools > Tweak Mode).

Default mode

  1. In the Object manager or in the viewport, select the objects that you want to edit.

  2. Select the points tool, edges tool or polygons tool.

  3. Select the points, edges or polygons that you want to edit.

  4. Choose a structure tool.

Tweak mode

  1. Choose a structure tool.

  2. Select the points tool, edges tool or polygons tool.

  3. The tool will affect the yellow highlighted element.

You can use most of the structure tools interactively. Also, many of the tools have settings that you can adjust in the Attribute manager. For as long as the tool is active, you can change any of its parameters or options and you’ll see the changes applied in realtime.

StructureContext Menu

You can quickly access various commands for points, edges and polygons from the context menu. Different commands are available depending on whether you’re working in point, edge or polygon mode These commands are mostly from the Structure menu and Functions menu.

To access the context menu, right-click (Windows) or Command-click (Mac OS) on an object.

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