Face Functions



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These functions are used to create surfaces - 2D or 3D entities that have area but no thickness.

Note: Newly created faces are automatically stitched to adjacent active faces if they completely share a common edge. If you do not want auto-stitching, make sure that objects containing the adjacent faces are deactivated. See Activate / Deactivate and Activating Faces.

Sweep

Create a face by sweeping curve, edge, contour or sketch in a user-defined direction.

Revolve

Create a face of revolution by rotating curves/contour / sketches by a given angle about an axis of rotation.

Drive

Create one or more faces by driving sections over rails and/or spines.

Blend

Create a blend face between edges, sketches, contours, curves and points.

Bounded

Create a face with known boundaries.

Composite Face

Enables the user to create one single face out from a sequence of smooth faces.

Corner

Creates a number of untrimmed faces.

Mesh

Create a mesh face by defining its sections and cross section curves.

Skin

Create a surface (solid) that interpolates a series of sections with a guide curve.

Fillet

Create round faces or surfaces between two groups of faces.

Fillet 3 Faces

Enables the user to create one or more faces from a sequence of smooth faces.

Offset

Create a face at an offset to another face.

Extend

Extend a face or create a new face on an existing open-edged face.

Tangent Curve-Face

Create a face that is tangent to a face and goes through a curve.

Tangent Face-Face

Create a face that is tangent to two other faces.

Advanced Draft

Add draft angles (draft surfaces) to a rounded part.

Stitch

Stitch faces that are separate objects into one object.

Unstitch

Separate faces of objects into individual objects.

Split

Split (divide) one or more faces by a point, curve, edge, contour, face or plane.

Split Silhouette

Create a silhouette curve(s) on a face(s) according to a defined direction and split these face(s) by the created silhouette curve(s).

Trim

Trim a face by point, curve, edge, contour, face or plane.

Modify Boundary

Increase the natural boundaries of a face, or remove islands.

Modify by Sketcher

Modify the boundaries of a face by changing them on a projected sketch

Modify Fair

Simplify a face by approximating analytical faces. This can be used to reduce "waviness" of a face.

Modify Slope

Modify the slope of an edge of a face.

Modify Deform Faces

Deform a face or a group of stitched faces by applying a single constraint or set of constraints on the faces.

Modify Smoothness

Join stitched faces smoothly and control edge properties.

Note: If you have imported a file from another system, including Cimatron it, you can check and fix problematic faces using the Tools / CheckEntity function.

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