Convert Instances (parts that exist more than once in the assembly) into independent parts or into another group of instances.
Required Step 1 ![]()
Pick one or more instances to be converted.
Note: You can also pick the instance(s) before running this function.
The subsequent interaction depends upon whether a single or multiple instances are picked.
Convert an instance into an independent part.
Pick the instance to be converted. The As Single / As Group toggle button is grayed out; this is only displayed when picking multiple instances.

Press OK
or Apply
in the Feature
Guide to complete the function.
The instance is converted into an independent part and is displayed as such in the Assembly Tree.

Convert multiple instances either into Single components or into another Group of instances. In the latter case, the result is a new folder of instances.
Pick the instances to be converted. The As Single / As Group toggle button is now displayed.
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|
As Single |
The instance(s) are converted as single (independent) parts and are displayed as such in the Assembly Tree (much the same as the option Different Components). This is the default option if a single instance is picked. |
|
As Group |
The instances(s) are converted as a group under one folder (they are converted into another group of instances) and are displayed as such in the Assembly Tree. A change in one of the copies, updates the other copies (much the same as the option Same Component). |
Select either As Single or As Group from the toggle button.

Press OK
or Apply
in the Feature
Guide to complete the function.
The instance is converted into another group of instances and is displayed as such in the Assembly Tree.

The instances are deleted, including their Cut and Thread operations and are copied into new parts (or instances). The new parts are added to the assembly in the same locations.
The new parts have the same name as when they were instances, together with # and a number.
All the connect features that were on the instance are re-created on the new part, including Cut and Thread features.
The parts resulting from this function cannot be edited by “Edit Add”.
If instances are picked from a non-active assembly – the assembly with the instances will automatically be activated.