IGeom3DSurface::Normal



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Description

This method allows you to get the normal vector to surface at a point (Point) on the surface nearest to the given point (GuessPoint).

Syntax

Normal = Normal( Point, GuessPoint );

Input: (Variant) Point

Variant that contains double type one dimensional array of point coordinates from which to get normal to surface.

Input: (Double) GuessPoint

Parameters of a guessed point on a surface near which to get a normal.

Return: (Variant) Normal

Variant that contains double type one dimensional array of normal coordinates.

Note

All coordinates are given relative to the model's main UCS.

Temporarily, the GuessPoint parameter is not available.

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