Description
This method allows you to Define the render mode and transparency for a list of entities.
Syntax
RenderModeBySelection ( iEntList , iMode, iTransparencyLevel );
| Input: (IEntityList) iEntList |
Entity list. |
|
Input: (RenderOption) iMode |
Set render mode option. |
|
Input: (Double) iTransparencyLevel |
Set transparency level (0-1): 0 to 0.9 = transparency mode 1 = Shade mode |
The transparency level will influence in cases where RenderOption is "cmRenderShade" and "cmRenderTransparency"