Description
This method allows you to create a primitive figure by selecting a type of figure.
Syntax
FigAtt = CreatePrimitive ( iType );
|
Input: (PrimitiveType) iType |
Set the type for current display figure. |
|
Return: (IDisplayFigureAttribute) FigAtt |
Get the figure attribute object. |
The return IDisplayFigureAttribute can be used to set different attributes for the created figure. For example: transformation of figure color.