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Top View - Orients the display to the Top View.

 

 

Front View - Orients the display to the Front View.

 

 

Right Side View - Orients the display to the Right Side View.

 

 

Isometric View - Orients the display to the top View.

 

 

Orbit View - Select Orbit View then depress the left mouse button and slide across the screen to rotate the view.

 

 

Zoom In/Out - Select Zoom In/Out then depress left mouse button and slide the mouse up and down to zoom in and out on the view.

 

 

Pan View - Select Pan View then depress left mouse button and slide the mouse across the screen to laterally position the view.

 

 

Continuous Orbit - Select Continuous Orbit then use the Orbit Icon to rotate the view, then release. The view will continue to orbit in the direction of rotation when the mouse button was released. The speed of rotation depends on the speed that the mouse was moving when the button was released.

 

 

Zoom All - Select Zoom all to zoom all the parts in the view so that they all fit in the view.

 

 

Zoom To Window - Select Zoom To Window then left mouse button and drag to create rectangular window in the view, then release the mouse button. The view will then update to reflect the contents of the window.

 

 

Zoom To Selection - After first selecting anything with the Single Select Tool or the Window Select Tool, select Zoom To Selection and the view will update to contain all the selected items centered in the view.

 

 

Redraw Window - Redrawing a window is useful when un-highligting any visual cues or elements that TransMagic displays after various operations, checks, queries while using the program.

 

 

Create Cutting Planes - Launches the "Cutting Planes" dialog box.  For more information see "Cutting Planes" under the "View Menu" in this section.

 

 

Close: Close the Cutting Planes Dialog.

 

Open New Window - Open New Window will create another Window of the currently selected document.  You will notice at the top of the part the two windows will now have the suffix :1 and :2 indicating

This function is good for cleaning up display items such as the cutting plane, notes and dimensions.  Since cutting planes, notes, and dimensions can not be deleted, opening up a new view of the part has the effect of deleting everything except the part itself.  This does not include the Center of Mass or Bounding Box display items as they are actual geometry and they will appear in the new window with the part.

 

Orthographic Projection - Select Orthographic Projection to switch the view into a parallel projection mode.  Parallel Projection looks less realistic but it is good for printing Top, Front, & Right Side Views for example.

 

Perspective Projection - Select Perspective Projection to switch the view into a more realistic Perspective Projection mode where the geometry closer to the viewer's eye appears larger, which is how the eye sees objects in real life.

 

Options... - The View->Options... submenu contains rendering and visualization options.

Set Frame Rate... - Launches the "Detail Properties" dialog box.  For more information see "Detail Properties" under the "View Menu" in this section.

 

 

Frame Rate Test - This function tests the speed at which your graphics card is currently operating on the currently selected document.  This function will list the frames per second (fps) and triangles per second (tps) in addition to TransMagic's visualization engine details.

 

 

Shade Surface - The Shade Surface submenu allows you to change which side of the surface is rendered.  The choices are:

Front - Shade the front of the surface.  The front of the surface is used for shading solids as rendering only one side (the outside) of the surface is the most efficient way to visualize a solid part.

 

Back - Shade the back of the surface (inside).

 

Both - Shade both sides of the surfaces.  This shading mode is enabled whenever a surface is loaded into TransMagic.  While this consumes more graphics power, it creates a better visualization for rendering surface models.  If Both were not enabled you would only see one side of surface models - the "material bearing" or "normal" side of the surface.

 

 

Show - The Show menu lists the currently visible items with a check mark and permits the user to show or hide these items by checking or unchecking the items.  In order to select an item using the Filter Selection function, the item must first be Shown.  The available items for showing or hiding are:

Edges - By default part edges are shown.  Uncheck this to disable the visualization and selection of part edges.

 

Faces - By default part faces are show.  Uncheck this to disable the visualization and selection of part faces.  The result will appear as a wire-frame visualization if part Edges is turned on.

 

Lights - By default rendering lights are on.  Lights are what gives the shading a realistic appearance.  Turning lights off will make the part appear "flat" and un-shaded.

 

 

Render Mode - The Render Mode submenu allows you to between the four following rendering modes:

Triangulated - When rendering a scene what is actually being shaded is an approximation of the actual part geometry.  These approximations are triangles.  Switching to Triangulated mode allows you to see these triangles.

 

Wireframe - Switch to wireframe rendering mode where faces are not shaded and edges are.

 

Gouraud Shaded - Gouraud shading is an industry standard mathematic calculation of the light and shading in a scene.  This can simply be referred to as shaded.

 

Hidden Line - Hidden line mode is where a part is shaded in wireframe mode and occluded edges are removed and   silhouette edges are added giving the appearance of a 2D model drawing. 

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