To invoke the Body Selected Right-Click Menu, your Filter Selection must be set to Body and a Body(s) must first have been selected.

Orbit View - Select Orbit View then depress the left mouse button and slide across the screen to rotate the view.
Zoom In/Out - Select Zoom In/Out then depress left mouse button and slide the mouse up and down to zoom in and out on the view.
Pan View - Select Pan View then depress left mouse button and slide the mouse across the screen to laterally position the view.
Zoom All - Select Zoom all to zoom all the parts in the view so that they all fit in the view.
Zoom To Window - Select Zoom To Window then left mouse button and drag to create rectangular window in the view, then release the mouse button. The view will then update to reflect the contents of the window.
Deselect All - Deselects any currently selected item. When the right-click menu is invoked after Deselect All, the No Selection Menu will appear.
Lite Repair - After first selecting a part or multiple surfaces with either the Single or Window Select function, select Lite Repair to perform Lite Repair on the selected part(s)/surfaces. For a more complete description of Lite Repair see "Lite Repair" under the "Repair Operations" section.
Full Repair - After first selecting a part with the Single Select function, select Full Repair to perform Full Repair on the selected part. For a more complete description of Full Repair see "Full Repair" under the "Repair Operations" section.
Change - The Change menu contains functions related to the modification of the selected Body(s). The available Change functions are:

Change Color - To change the color of a part or collection of parts after first selecting them with Single/Window Select, select the Change Color function button. A standard Windows color dialog window will then be displayed for your to manipulate the colors.
Change Layer - This function allows you to change the existing layer\level (if any) that a part or parts currently resides on. After first selecting a part or multiple parts you can access this function via the Geometry menu or by right click (under Change). Enter a new layer number for your selection and click "OK". Your parts will now be on this layer\level when saved out to any format that supports layers\levels. To visually see the layer that your part or parts reside on open the Assembly Browser and you will see in front of the part name the notation [L:X], where "X" is the layer that your part is currently on. If your part is currently not on a layer you will not see the [L:X] notation.
Change Name - The Rename Part function will launch the Part Name dialog box:

Enter a new part name and click "OK" or "Cancel". You can see part names in the Assembly Browser which is accessible by selecting the Tools menu and then selecting Assembly Browser.
Colorize - Single Select or Window Select a part or multiple parts and then select the Colorize function to apply a random color to each part in the selection list. This is very useful when you bring a large assembly into TransMagic and all of the sub-components are one single color. Changing the color of all the parts helps to clearly differentiate between parts in the assembly.
Move Selection - After first selecting a part or multiple parts with either the Single or Window Select function, select the Move Selection function to transform the selected entity(ies) by dragging the left mouse button. Note, the translation direction will always be horizontal to the view direction. To perform a perfect lateral or vertical transformation make sure you first select on the Top, Front or Right Side View buttons to first orient the view into a standard perpendicular orientation.
Scale Part - After first selecting a part or multiple parts with either Single or Window Select, select the Scale Part function to apply a scaling factor to the part(s). Sometimes an exporting application can inadvertently write out a model scale larger or smaller than what the part was designed in. This results in a part being translated into TransMagic very large or very small. For example a part designed in mm that was 100 mm long and written out to Meters would come into TransMagic as 100 Meters long! In this case applying a scaling factor of .001 would bring the part back down to mm.
Unhook Faces - The Unhook Faces function is useful if you want to take a solid body and reduce it to surfaces. You can then Group or stitch together a group of surface, for example the contoured surfaces of a mold cavity, using Lite Repair. You could then select this contoured surface group and use File->Export to save just the group to a new file. To use the Unhook Faces function simply select a part and then select Geometry->Unhook Faces.
Reverse Face Normals - Sometimes after model repair, instead of orienting all of the model's faces to point outward and describe an enclosed void, the faces get all reoriented inwards. This can also happen without Repair but simply due to a poorly executed export of a model to *.IGES, *.STEP, etc. from a modeling system. To reverse this condition, select the Select Tool and select the affected model, then select the Reverse Face Normals function to reverse the faces.
Split Part By Split-Trim Geometry - This function will Split the selected part by the previously set Split-Trim geometry. To set geometry as Split-Trim geometry see the "Set As Split-Trim Part" function at the bottom of this document.
Trim Part By Split-Trim Geometry - This function will Trim the selected part by the previously set Split-Trim geometry. To set geometry as Split-Trim geometry see the "Set As Split-Trim Part" function at the bottom of this document.
Query - The Query menu contains functions related to the verification and measurements of a Body. The available Query functions are:

Check Part - After selecting a part using the Single Select function, select the Check Part function to perform a geometric integrity check on the selected part. Refer to the output window for repair results.
Note: Before using this function, please read the “Getting Started Guide” for the intended usage of this function in the proper context.
Show Gaps - After selecting a part using the Single Select function, select the Show Gaps function to highlight (in red) gaps in the model. This is a good measure of the accuracy of the model. After Full Repair or Super Repair you should see the number of gaps go down and in many cases go to zero. No gaps, or tolerant edges, means that the surface boundaries of adjacent surfaces intersect precisely. Gaps are OK and your translations will be successful; however, less gaps will generally mean better translations out of TransMagic.
Display Part bounding Box - Select a part or a collection of parts using Single or Window Select. Then select the Display Part Bounding Box function to create a transparent bounding shape that encompasses the selected entity(ies). This box will show the precise dimensions of the box. This function is useful in determining the minimum material required to machine a part for example.
Calculate Part Mass Properties - After selecting a part using Single or Window Select, select the Calculate Part Mass Properties function. The Calculate Part Mass Properties function allows you to check:
For a more compile description of the Check Part Mass Properties function see "Mass Properties" under the "Operations Toolbar" in the "Toolbars" section.
Check Surface Area - The Check Surface Area function calculates the surface area of the selected Body.
Check Edges Length - The Check Edges Length function calculates the length of all of the edges of the selected Body.
Set Color Filter - The Set Color Filter function enables you to select a Color filter for selecting parts of a certain color. This is especially useful when you bring in a surface model assembly that contains many parts of different colors that need to be stitched into solids. You must first select a part with the color you want to filter. Then click the Click the Window Select By Color function to draw a rectangular window around a collection of objects. The Window Select By Color function will only select and highlight the parts whose color match that specified by the Set Color Filter function.
Group Selection - After first selecting a collection of models using the Single Select Tool or Window Select Tool, then click the Group Selection function to combine the parts into a single selectable part. This is very helpful when "piecing together" groups of surfaces that belong to a single part for the eventual purpose of stitching them together with Lite Repair.
Ungroup Selection - To ungroup a collection of parts that have been group simply select the group with the Single Select Tool, then click the Ungroup Selection function. This will separate this collection of "lumps" into individual parts that can be selected individually.
Hide Selection - After first selecting a part or multiple parts with either the Single or Window Select function, click the Hide Selection function to hide the part(s) from the view. You can use the Show Selection function to show the part(s) again later. If the Assembly Browser is open the name of the part will read as "(Hide)" in front of the part name.
Show Selection - To show a part that has been hidden you must first open the Assembly Browser via the Tools->Assembly Browser menu function. Select a part labeled "(Hide)" and then select the Show Selection function to add the part back to the display.
Change Facet Resolution - The Change Facet Resolution submenu offers four options:
Note: TransMagic uses what is called a "Normal Deviation" for setting the facet resolution of a part. Facets are the triangles that get shaded by TransMagic's visualization engine and give the part a realistic appearance. The Normal Deviation refers to the deviation between any two surface normal's. This deviation is measured in degrees. So the Normal Deviation between any two facet nodes, inclusive of the actual geometric surface, will not vary greater in degree than the amount specified by Normal, Medium High, High or Super High facet settings.

Normal - A Normal Deviation of 15 degrees.
Medium High - A Normal Deviation of 10 degrees.
High - A Normal Deviation of 5 degrees.
Super High - A Normal Deviation of 1 degree.
Note: Setting the Facet Resolution to High or Super High can consume massive amounts of memory depending on the complexity and size of the part(s) selected.
Set As Split-Trim Part - After first selecting a Body, click this function. The Body will highlight and indicate that it is now "Split-Trim" geometry by which you can Split or Trim other Faces or Bodys against. This is the first step in a Split/Trim operation. The second step will be to select the Face or Body to be Split/Trimmed, then right-click and select Change->Split Part By Split-Trim Geometry to Split the selected part by the Split-Trim geometry or select Change->Trim Part By Split-Trim Geometry to Trim the selected Body by the Split-Trim geometry.